I have started to get the hang of it too. Using photos of real-life models, I draw facial features onto the templates, fitting them into the correct positions. After uploading the textures, I create the skins. And I came to realise that good looks do not just depend on the skins, the shape is important too. So using the same models, I create a shape that best shows the facial features that I have drawn.
First up is "Mariko", a Japanese look with very pale skin. Don't use light-coloured hair with this skin, since the skin tone is too light.
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